Filehost.ro - gazduire fisiere
Travian - Forumul Oficial al Taranilor si Ciobanilor din Romania
Vom fi iara ce n-am fost si mai mult decat atat ! ( FwoRD)
Nou pe simpatie:
Ana Maria 25 pe Simpatie
Femeie
24 ani
Bucuresti
cauta Barbat
35 - 68 ani
Travian - Forumul Oficial al Taranilor si Ciobanilor din RomaniaReguliInregistrareLoginPozeNu sunteti logat. Lista Forumurilor Pe Tematici
Travian - Forumul Oficial al Taranilor si Ciobanilor din Romania / Birtu' bobocilor /

FUCK YOU (FAQ)

Pagini: 1 Moderat de Mircea
#1
FwoRD
Stergator de parbrize
Postari: 58
How can I build a rally point?

The rally point and the wall can be only built at certain locations. The rally point next to your village's centre on the right on the meadow.
How can I found an alliance?

To found an alliance you need an embassy at level 3. To be able to join an alliance you just need an embassy at level 1 and, of course, an invitation to join the alliance.
How can I change the name of my village?

Click at Statistics (blue plate), there at your Name and then at edit profile. At name of the village you can enter the new name.
How do I train troops?

You need at least a rally point at level 1 and a main building at level 3. Then you can raise barracks and their you can train infantry.
How do I defend my village?

As long as there are troops (your own or troops sent to reinforce you) in your village they defend your village automatically.
How do I get a higher population?

Each building increases the population of your village for a certain number of new inhabitants. How many new inhabitants are produced by raising/extending a building is shown next to the symbol .
Help, my crop production sinks more and more!

At Production (e.g. 10) your crop production minus your use of crop because of population (e.g. 5) and Troops is shown. Your total crop production is shown in the upper right corner. e.g.  5/15
Why do my troops plunder so few resources?

There are two explanations. Each troop type can only carry a certain number of resources, and your victim might have a cranny where his or her villagers automatically hide a certain number of resources that your plundering hordes cannot find.
How can I found or conquer new villages?


You need three settlers to found a new village, to conquer a village you need an administrator (senator, chief, chieftain), which can be trained in your palace/residence at level 10. Additionally, you need a certain number of culture points.
Can I lose a village?

If you have got only one village, no. Do you have less than four villages, your capital (the village where you built a palace) is protected against other players who try to conquer it. The other villages can be conquered by an enemy's administrator.
Further questions?

You have got a question that hasn't been answered yet? Maybe you can find an answer here. Unfortunately, the FAQ Collection is still in German at the moment. FAQ collection


_______________________________________
Ploiesti 193|13 - waiting for resources

 
   
#2
FwoRD
Stergator de parbrize
Postari: 58
At the beginning of the game you should take care to create a solid economy. At the village overview you can see 18 resource fields: woodcutter, clay pit, iron mine and crop farm. By clicking at one of the fields you get further information and the option to extend the field.

Later in the game the buildings become important. To raise a new building click at a green hatched square. Then you will see a list of all buildings you can raise currently.

Some buildings can only be built later, they require other buildings to be raised.

Main building


Here your village's master builders live. The higher its level the faster other buildings and resource fields are raised.

Tribe advantages:
Romans: can raise or extend a building and a resource field simultaneously.

Costs and time to build level 1:
70 | 40 | 60 | 20 | 2 |  0:33:20

Requirements:
none

Warehouse


In the warehouse your resources wood, clay and iron are stashed. By extending its level you can increase its capacity. And when your warehouse reaches level 20 you can build additional warehouses.

Costs and time to build level 1:
130 | 160 | 90 | 40 | 1 |  0:33:20

Requirements:
Main building level 1

Granary


In the granary your crop produced by your crop farms is stashed. By extending its level you can increase its capacity.and when your granary reaches level 20 you can build additional granaries.

Costs and time to build level 1:
80 | 100 | 70 | 20 | 1 |  0:26:40

Requirements:
Main building level 1

Cranny


In case of an attack your villagers automatically hide resources in the cranny. At level 1 100 units of each resources are hidden. When your cranny reaches level 10 you can raise additional crannies.

Tribe advantages:
Gauls: the cranny is twice as big
Teutons: enemy crannies only preserve 66% of the hidden resources

Costs and time to build level 1:
40 | 50 | 30 | 10 | 0 |  0:12:30

Requirements:
none

Embassy


If you want to join an alliance you need an embassy. With an embassy at level 3 you can also found your own alliance. Each level of the founder's embassy allows to have three more members in the alliance.

Costs and time to build level 1:
180 | 130 | 150 | 80 | 3 |  0:33:20

Requirements:
Main building level 1

Rally point


At the rally point you can command your troops and see who is sending troops to your village. It can be only built on the right next to the village centre. By increasing its level you can target certain enemy buildings when attacking with catapults.

Costs and time to build level 1:
110 | 160 | 90 | 70 | 1 |  0:33:20

Requirements:
none

Marketplace


At the marketplace you can send resources and trade with other players. Each level gives you an additional merchant, who can transfer resources to a trade partner.

Tribe advantages:
Romans: a merchant can carry 500 units of resources.
Speed: 16 fields/hour.
Teutons: a merchant can carry 1000 units of resources. 12 fields/hour.
Gauls: a merchant can carry 750 units of resources. 24 fields/hour.

Costs and time to build level 1:
80 | 70 | 120 | 70 | 4 |  0:30:00

Requirements:
Main building level 3

Barracks


In the barracks infantry can be trained. The higher its level the faster the training is completed.

Costs and time to build level 1:
210 | 140 | 260 | 120 | 4 |  0:33:20

Requirements:
Rally point level 1, Main building level 3

Stable


In the stable cavalry can be trained. The higher its level the faster the training is completed.

Costs and time to build level 1:
260 | 140 | 220 | 100 | 5 |  0:36:40

Requirements:
Blacksmith level 3, Academy level 5

Workshop


In the workshop rams and catapults can be built. The higher its level the faster the production is completed.

Costs and time to build level 1:
460 | 510 | 600 | 320 | 3 |  0:50:00

Requirements:
Academy level 10, Main building level 5

Academy


The academy is used to develop new troop types.

Costs and time to build level 1:
220 | 160 | 90 | 40 | 4 |  0:33:20

Requirements:
Barracks level 3, Main building level 3

Blacksmith


At your blacksmith you can increase your troops' attack level. The higher its level the better are the weapons that can be developed.

Costs and time to build level 1:
170 | 200 | 380 | 130 | 4 |  0:33:20

Requirements:
Academy level 3

Armoury


In the armoury you can increase your troops' armour level. The higher its level the better is the armour that can be developed.

Costs and time to build level 1:
130 | 210 | 410 | 130 | 4 |  0:33:20

Requirements:
Academy level 1

Palace


The palace can be only built in one village, which is then your capital and so protected against any enemy who tries to conquer it as long as you have less than four villages.

At level 10, (15 planned) and 20 you can train three settlers or one administrator (senator, chief, chieftain).

Costs and time to build level 1:
550 | 800 | 750 | 250 | 1 |  1:23:20

Requirements:
Embassy level 1, Main building level 5, Residence

Residence


The residence is a small palace where the king lives if he visits the village. As long as there is a residence or a palace in the village, the village cannot be conquered until the building is destroyed by catapults.

At level 10 and 20 you can train three settlers or one administrator (senator, chief, chieftain).

Costs and time to build level 1:
580 | 460 | 350 | 180 | 1 |  0:33:20

Requirements:
Main building level 5, Palace

Trade office




Costs and time to build level 1:
1400 | 1330 | 1200 | 400 | 3 |  0:50:00

Requirements:
Marketplace level 20, Stable level 10

You can find a detailed building-tree at the links.


_______________________________________
Ploiesti 193|13 - waiting for resources

 
   
#3
Tanita
NoBody
Postari: 34
Topic:     Dream City attacks kevineggens`s villag
Sent:     on 13.01.06 at 17:12:56

Attacker     Tanita from the village Dream City
    [Legionnaire]     [Praetorian]     [Imperian]     [Equites Legati]     [Equites Imperatoris]     [Equites Caesaris]     [Battering ram]     [Fire catapult]     [Senator]     [Settler]
troops    10    0    0    0    0    0    0    0    0    0
casualties    0    0    0    0    0    0    0    0    0    0
Bounty     108 108 108 74

Defender     kevineggens from the village kevineggens`s villag
    [Legionnaire]     [Praetorian]     [Imperian]     [Equites Legati]     [Equites Imperatoris]     [Equites Caesaris]     [Battering ram]     [Fire catapult]     [Senator]     [Settler]
troops    0    0    0    0    0    0    0    0    0    0
casualties    0    0    0    0    0    0    0    0    0    0


dupa un raid pe unu ce insamna???? sa imi traduca si mie cineva plz


_______________________________________
.   Suntem oameni, imperfecti prin definitie, diferiti prin modul de a fi, unici prin modul de a gandi...
[img]http://x11.putfile.com/11/30408273688.gif[/img]
                              Dream City     (90|-170) Server 3

 
   
#4
Mesther
Iepure
Postari: 7
cred ca bounty e valoarea resurselor pe care le-ai obtinut. iar restu reprezinta numarul de soldati folositi si pierduti de fiecare

 
   
#5
BobbyK98
Hamster
Din: Orashul Hamsterilor
Postari: 69
bounty e kt ai luat..primu e wood al doilea clay al treilea iron shi al patrulea crop... troops 10 sunt oamenii tau ..el are 0 l-ai omorat pe saracu om :p casualties... ktzi oameni ai pierdut...dak mergi cu unu shi pierzi unu ...nu mai cashtigi nimic

_______________________________________
fascinat de lumea de dincolo revin din mortzi bucuros k am ocazia sa v-o recomand la totzi ... k-n sl*b*z m-am plictisit din ceea ce ma priveshte citesc in ochi tuturor acel "doamne fereshte" da el inceark sa-mi gaseask partea isterik atunci knd sunt trezit de clopotele trase in biserik sa pice raiul pe pamant strig pana-mi crapa capu' nu ma face sa urc io la voi ba k va ia dracu ...

 
   
#6
Tanita
NoBody
Postari: 34
aha ms hamsterule


pan la urma m-am lamurit si eu si acuma intrand din an in paste pe travian am resurse si imi fac trupe


_______________________________________
.   Suntem oameni, imperfecti prin definitie, diferiti prin modul de a fi, unici prin modul de a gandi...
[img]http://x11.putfile.com/11/30408273688.gif[/img]
                              Dream City     (90|-170) Server 3

 
   
Pagini: 1  
Mergi la